imageButton

inline fun Table.imageButton(image: Drawable?, style: ImageButton.ImageButtonStyle = Styles.defaulti, crossinline onclick: ImageButton.() -> Unit = {}): Cell<ImageButton>
inline fun Table.imageButton(image: TextureRegion?, style: ImageButton.ImageButtonStyle = Styles.defaulti, crossinline onclick: ImageButton.() -> Unit = {}): Cell<ImageButton>

Adds an image button with an optional onclick listener, returns the created cell


inline fun Table.imageButton(crossinline provider: () -> Drawable?, style: ImageButton.ImageButtonStyle = Styles.defaulti, crossinline onclick: ImageButton.() -> Unit = {}): Cell<ImageButton>

Adds an image button with a dynamic image and an optional onclick listener, returns the created cell.